15.4.10

Some Objects from the "Risen" Game

its old stuff from 3 years ago, done for the environments of "Risen"
only used texture atlases back in the day, no unique textures here





2 comments:

  1. hey great work. You obviously know a good deal about texturing. Quick question: Would you know how to go about Using Render to Texture or perhaps another texture baking approach to bake out all the shader effects of the MR Arch & Design shader?

    thanks Mike

    ReplyDelete
  2. thx mike. you cannot simply bake out shader effects. you must rebuild the shader in the 3d engine you use.

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