16.4.11

Art_I_09 Asylum Scene

the purpose of this lecture was to give every student an asset to create and then smash all those objects into one scene (the room was also done by the students) and see how the textures and the colors behave and work together.
surpisingly most textures worked without much color correcting.
so nearly all assets were done by the students!
the main goal of this lecture was only a shorty, since i wanted to show how to color- and contrastcorrect textures after you get a bunch of them from different people.
unfortunately the screegrabs are quite dark.
i only created a cardboard box, a cupboard and some planks in a rush

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