sascha we had only one day and a 3/4 for making assets and create some scene with them. the other quarter of the day was used to see how speedtree works. |
sarah the landscape and houses were also all done from scratch. we only used some few assets from UT |
kevin |
the task was to place objects in an urban area. there were some placing rules they had to follow and it worked out quite good.
also it can be seen, that weather and atmosphere effects are essential for a believable scene
tom |
Nice, not much time to create many assets. Looks like there was one texture pool or at least the same photo ressources available.
ReplyDeleteDid everyone use cupemaps for windows reflections?
cheers
hi oliver. every student or group of students made one or two assets. then all assets were given to every students and they got their chance to make their own scene. and yes they used a cubemap for the reflection.
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