8.5.10

Lecture @ GD_I_2010_FRA


a result of a lecture at Frankfurt game design course I_2010

its a bardiche weapon, without a sculptmap. only nvidia normalmap filter.
it also has a spec map.nothing fancy so far.

2 comments:

  1. great job! can we get a closer look at it an the txtr used?

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  2. thx donm! but the textures are really nothing special. so nothing to show off here. its just cgtextures.com
    :)

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