22.6.10

art_I_08..this time a puddle and a stone

o jo here another lecture about stones and puddles..it was fun and hopefully educational??
anyway, this was what we did:

The stones were made using the procedural displacement technique, thats also shown in the tutorials.

And the puddle was just a sculpt and a paint in mudbox. also the spec was painted in there.
then the maps were applied to a quad poly, which was then placed onto a landscape mesh

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