13.2.10

BS_I+II_09 Berlin - 'nades!!!

nade spam in berlin..in both courses we made the same grenade. in bs II we also tried a diffuse map..
for the rendering i meshsmoothed the ring one time. cause the lowpoly ring looked odd for a nice render..
you see a three light setup and a shader, using only the diffuse texture also for specs and bump..

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