we only got 2 days and made some project review, some weapon concepting and normal baking practice..
here is a concept scetch. i taught a technique where you mainly erase things, rather painting them..also
using highlights and such, to create some depth.
and here is a low poly part of a weapon, with a baked normalmap on it..
was quite a bit of work, to get it working
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sieht gut aus das Wire :)
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