29.1.10

3dsmax Props for games #1 Procedural Stones - Sneak Peak

hi, one more time you will learn, how to make cool stones.
currently i'm recording a "how-to" video concerning  procedural displacment maps for stone props in 3dsmax.
so no more sculpting stones, now its displacment time.
but here you see only a sneak peak of the tutorial, just to justify another blog update ;)

2 comments:

  1. Wow good stone workflow, but the stoneresolution ist to high for game or?

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  2. thx! sure, of course you would bake it to a normalmap.
    i think i will make this a part of the tutorial. thank you!

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