tag:blogger.com,1999:blog-7721058254717788072.post125462360781156983..comments2024-01-31T13:26:30.760+01:00Comments on CG Environments by Sascha Henrichs: tileable stone tests..Saschahttp://www.blogger.com/profile/15875911705485232202noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-7721058254717788072.post-2749161908125633302013-01-20T10:16:16.700+01:002013-01-20T10:16:16.700+01:00Its really good work, Keep going..
But DropBox lin...Its really good work, Keep going..<br />But DropBox link Error.<br />Can you please update.<br />Thanks.Anonymoushttps://www.blogger.com/profile/09177387831992457221noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-24473991655725871172013-01-20T10:13:38.590+01:002013-01-20T10:13:38.590+01:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/09177387831992457221noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-45667267759766133252012-09-20T17:22:20.471+02:002012-09-20T17:22:20.471+02:00Hi there..DropBox..Error ..Please Update =D thanks...Hi there..DropBox..Error ..Please Update =D thanksMy OwnStoryhttps://www.blogger.com/profile/05386237485541688447noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-57503167647859565842010-11-02T12:19:41.791+01:002010-11-02T12:19:41.791+01:00Thank you Sascha ! great work as always !
Some fi...Thank you Sascha ! great work as always !<br /><br />Some files are missing in the ZIP though, diffuse 2&3 :)Pixelhttps://www.blogger.com/profile/10358703027158684988noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-77787180203344454862010-09-21T17:02:45.205+02:002010-09-21T17:02:45.205+02:00hi sivert, thank you very much!
i appreciate your ...hi sivert, thank you very much!<br />i appreciate your support.<br />i use nvidia filter on 32 bit version of photoshop, which is always also installed when installing 64 bit versions.<br />but you can also use the xnormal photoshop filter.<br />its installed with xnormal.<br />another cheap solution is shadermap pro. it only costs 20 bucks or soSaschahttps://www.blogger.com/profile/15875911705485232202noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-7188420697285719472010-09-21T16:43:42.921+02:002010-09-21T16:43:42.921+02:00Hi there Sascha.
Been checking out your blog ofte...Hi there Sascha.<br /><br />Been checking out your blog often due to you posten awesome information about game texturing and overall good information that a gamedesigner should know about. What I'm wondering about is, what kind of program are you using to create normalmaps out of the regular textures. Are you using CrazyBump or xNormal? Seems that nVidias NormalMapFilter doesnt work on Win 7 kraven911https://www.blogger.com/profile/14429052593371926419noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-40916667331067994482010-09-14T12:36:19.640+02:002010-09-14T12:36:19.640+02:00hi david, yes basically you can model any form. th...hi david, yes basically you can model any form. then relax uv. and scale the uvs to apply as many texture features on the surface as needed.<br />and no, the ambient occlusion is realtime computed. nothing baked.<br />its basically a postproduction effect that is supported in many engines out there. even 3dsmax can do it in its viewports ;)Saschahttps://www.blogger.com/profile/15875911705485232202noreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-43736808622566043042010-09-14T06:10:43.962+02:002010-09-14T06:10:43.962+02:00One more thing, did you combine the AO and the dif...One more thing, did you combine the AO and the diffuse after you baked the AO off the rocks?David Nordahlnoreply@blogger.comtag:blogger.com,1999:blog-7721058254717788072.post-38332197715800609742010-09-14T06:08:57.229+02:002010-09-14T06:08:57.229+02:00So could you model anything you wanted, relaxed th...So could you model anything you wanted, relaxed the mesh in the UV, and applied the texture being tiled as many times as needed to fit the rock properly?<br />Also, good work.David Nordahlnoreply@blogger.com